

In turn, that equipment allows you to explore more dangerous terrain for more valuable items to create even better weapons, and so on. Bits and bobs gained from rummaging around the cavernous innards of these planets become the ingredients for weapons and armour. There are two main ways you can play at the moment: exploring and crafting. We're promised epic player-versus-player space wars to fight for dominance in the mysterious Sector X, but right now Starbound is a game where you make your own fun. And a Floran's.Ī thin progression system-that developer Chucklefish says is temporary-helps you get your bearings and weaves together many of Starbound's mechanical elements, with tiers of quests throwing up boss monsters and slowly unlocking deeper, more dangerous expanses of this broad universe to explore. There's a lot of opportunity and excitement here, even in the game's earliest days. Fashioned out of the exploratory spirit of Minecraft and Terraria, Starbound's premise is to take you (be you boy, girl, robot, weird flower thing, or any of the other races) away from a single procedurally generated world and into an entire universe of planets whose earth you can swing your pickaxe into. You're born into this 2D world with virtually nothing, bar a matter manipulator that lets you slowly chip away at pretty much anything, and in time this high-tech gadget is replaced by rustic farming equipment that allows you to chip faster. Now Playing: Starbound Early Access Video Review By clicking 'enter', you agree to GameSpot's
